Level 2: Shoots light damage bubbles 1 space in front of it. Lobs 3 giant buds at random spots on screen. Level 4: Has a 10% chance to produce 2 plant food. Deals heavy damage to any zombies near that zombie. Pushes back and chills all zombies in its lane. Has high health and damages zombies while they eat it. Level 4: With plant food, it fires a bullet that deals more damage and stuns nearby zombies. Level 4: Plant food ability also damages nearby zombies. Blasts a giant flame that damages every zombie in it's lane. Fires 10 boomerangs in a cross pattern around it. Produces 25 sun for each shadow plant near it, with a maximum of 125. Level 4: With plant food, it kills 5 random zombies on screen. Plantas vs Zombies 1 plantas top. Produces sun and boosts shadow plants around it. Level 3: Its explosion deals heavy damage to any nearby zombies that weren't killed. Hurts zombies that walk over it and breaks up to 3 rolling objects. Pulls the first zombie that touches it underwater. Throws flowers at zombies that, when coming contact with one, explode into damaging petals in 5 directions. Level 3: Fires light damage petals at zombies 3 spaces away. Level 4: Plant food Ability creates 4 more Chili Beans. Gains metal armor, giving it additional health and offense. Level 2: Pushes back all ground zombies 1 space. Despite this, zombies eat plants based on time. https://plantsvszombies.fandom.com/wiki/Plants_(PvZ2)?oldid=2357013. Sends bombs down it's lane that drop onto a zombie, damaging all zombies on that tile. Frostbite Caves. Level 4: Plant food ability's range is increased by 1 tile. Click on it, then click on another plant to have it switch places with that plant. Breathes flames at zombies 2 spaces away in 3 lanes. Fires 5 giant melons at random spots on screen. Level 4: Tornado has a 40% chance to instant kill zombies that are sucked in. When clicked, it stuns all zombies on screen that have metal objects. Blasts heavy damaging fire 4 spaces in front of it when clicked. 40 (Level 1), 100 (Plant Food), 60 (Level 2), 80 (Level 3), 180 (Level 4 Plant Food). Shoots seeds at zombies, and rushes down its lane biting zombies when one gets near it. Produces 2 sun (50) and occasionally speeds up the attack of all plants around it for 8 seconds. Pushes back groups of zombies 3 times, then becomes defensive. Level 2: Ice blast has a 10% chance to freeze zombies. Plant it on a plant to heal it to full health. Level 4: Plant food ability spawns 40 chestnuts in 3 lanes. Level 2: Has a 50% chance to create 2 swarms. After beating all Pirate Seas Last Stand levels. Fires projectiles at zombies and becomes more defensive the farther from home its placed. Blasts icy wind that damages and slows down multiple zombies 4 spaces in front of it. Level 2: Has a 15% chance of producing 50 sun directly upon planting. Level 5: Has a 25% chance to use its plant food ability upon planting. Level 2: Has a 15% chance to deal double damage. Has a lot of health so it can stall zombies. Hovers in the air and stuns all flying zombies on screen. Gains rock armor, giving it additional health. 5 - The plant will start at around 2/3 grown, growing the rest to full size and drop its boosted seed packet. Level 3: Has a 50% chance to fire a cold seed that slows down zombies. Grabs nearby zombies and slams them down, dealing damage 3 times before resting. Ghost Pepper and Puff-shroom are the only plants to fade and eventually vanish after attacking zombies. Wild West. Level 5: Has a 50% chance to stun zombies it hits. Level 4: With plant food it fires 8 giant power peas. Level 2: Has a 10% chance to not disappear. After beating all Lost City Locked and Loaded Levels. Level 2: Has a 25% chance to shoot a napalm pea. Level 3: Zombies are stunned by it's gas for 8 seconds longer. Has a lot of health and can't be pulled or pushed. Level 4: Plant food Ability launches a fire dragon that does a lot more damage. Level 3: Has a 30% chance to lob a pepper cluster that does a lot more damage. Explodes in a 3x3 area upon contact with a zombie, but takes a long time to arm itself. Occasionally electrocutes a random zombie on screen, instantly killing it. Level 2: Burps after finishing eating a zombie, pushing back any nearby zombies 1 space. Level 2: Click and hold it to charge up an even more powerful attack for 100 sun. Repeater, UP 2 tiers. After beating all Frostbite Caves Save our Seeds levels. Level 4: Deals 5 damage to all zombies on screen. They are the protagonists of Plants vs. Zombies 2 and the player's main defense against the undead assailants. Hurts zombies that walk over it and breaks rolling objects. Level 3: Always shoots 2 peanuts at once. Tumbleweed is currently the only plant that changes it's appearance through leveling. Level 4: With plant food, it spins around the zombies it grabs, damaging other zombies around it. Plants vs. Zombies 2 Summary : The zombies once again storm the yard and ignite garden warfare in this sequel to the quirky, one-of-a-kind strategy game Plants vs. Zombies. Level 2: Does more damage and has a 10% chance to throw a zombie off screen. Level 4: Plant food ability's range is increased to 5x3. Plants VS Zombies 2 Project Eclise Plant Tier List. Level 4: Plant food ability affects a 4x3 area. Level 3: Has a 70% chance of shooting 5 peas at once. Level 5: Has a 30% chance to stun zombies after rewinding time. Level 3: Has a 30% chance to shoot a more powerful spore that turns the zombie it defeats into a Spore-shroom that instantly uses its plant food ability. They shoot peas at attacking zombies. Level 2: Has a 25% chance to give a shield to a nearby shadow plant when producing sun. Level 5: Has a 10% chance to kill all flying zombies on screen. Level 3: Has a 50% chance to lob a larger bud that deals more damage. Level 4: Plant food Ability affects a 3x3 area. Level 2: Has a 15% chance to fire a lightning charged attack. Quickly flies from the Captain to carry away a plant. Level 4: With plant food, its clones turn around at the end of the lane, damaging zombies again. Level 3: The zombie that eats it gains a speed and damage boost when hypnotized. Siphons health from zombies to produce sun. Click on it, then click on a tile to fire a banana that deals massive damage on that tile. Level 3: Its projectiles deal even more damage. Level 4: With plant food, it launches 5 bananas and 1 flaming banana. Level 3: Charged attack deals more damage. D&D Beyond Level 4: Plant food Ability's burp lasts longer. Grows to full size, and temporarily creates 2 ice sinkholes that instant kill zombies who walk into them. Its spikes turn blue, and deal more damage. Creates 4 more Flower Pots in a plus shape around it. Level 2: Has a 25% chance to stun zombies it hits. 3 - The plant will grow, dropping its boosted seed packet. Level 4: Plant food ability immobilizes zombies in amber. Shoots flaming peas at zombies and warms nearby plants. Spins around while firing a barrage of seeds, allowing it to hit zombies within a large radius. Level 3: Has a 30% chance to stun zombies it hits. Level 4: Plant food ability summons 2 giant strawberries. Level 4: Spikes fired by it's plant food ability can chill zombies. Level 3: Always explodes in a 3x3 area when eaten. Level 4: Plant food ability pushes back zombies. Explodes, dealing heavy damage to zombies in a 3x3 area while simultaneously stunning them. Level 4: With plant food, it kills 3 zombies instead of 2. Undying N/A Pirate Seas - … PvZ Games. Level 4: Has a 25% chance to shoot out vines and bust 2 more graves. Plants vs. Zombies Wiki is a FANDOM Games Community. Level 4: The Power Tile it creates will boost the attack power of surrounding plants for 5 seconds. Level 2: Deals 0.5 damage to all zombies on screen. As of the 5.7.1 update, the player can now level plants up to level 20 by buying or obtaining. Level 3: Tornado has a 25% chance to instant kill zombies that are sucked in. 80, 160 (Plant Food), 200 (Level 4 Plant Food). Collects all sun on screen, shooting lightning at a random zombie for each sun collected. Stuns the first zombies that get near it. Level 3: Recycles 2 silver coins when shoveled. Blasts a rainbow beam to damage zombies, and lasts 2 seconds longer for every sun producing plant on screen. After beating all Ancient Egypt Last Stand levels. Level 4: Plant food range increases to 4x5. Although it might not look cool, plant enough of these guys and they can kill the zombies as they appear (unlike the splash dmg plants where they usually let the zombies walk a bit before they die) Torchwood, UP 2 tiers. Produces sun. Explodes upon contact with a zombie. Level 2: Has a 25% chance of not disappearing after squashing a zombie. Level 2: Has a 25% chance to shoot 2 snow peas forwards. Sprays fumes that can hit multiple zombies 4 spaces in front of it. Level 4: Plant food Ability bombs deal twice as much damage. Level 2: Its explosion deals normal damage to any nearby zombies that weren't killed. Fires 2 power peas at once that deal more damage the closer zombies are to them. Lobs frozen melons that slow down groups of zombies. Level 3: Burp causes zombies pushed back to produce sun. The zombie that eats it is killed and releases 15 sun for each normal damage shot it had left. Level 2: Its projectiles have a 50% chance to pierce through multiple zombies. Gains metal armor, giving it additional health. Level 4: With plant food, it lobs enormous spores that deal splash damage. PvZ2 Premium Plants. Level 5: Has a 50% chance to heal a random plant on screen before disappearing. Level 2: Has a 50% chance to explode in a 3x3 area when eaten. Creates poisonous puddles that damage zombies who walk through them. Haunts all the zombies in an 4x3 area, dealing huge damage, and resets the timer. Level 3: Has a 50% chance to shoot a lightning bolt at a random zombie after collecting sun. Seeds deal moderate damage. Poisons all zombies in a 3x3 area around it. Cost: 200 Sun. After beating all Neon Mixtape Tour Locked and Loaded levels. Rolls down its lane, dealing damage to all zombies it hits. Level 4: Spins around while using its plant food ability, increasing its range. Attacks zombies 4 spaces in front of it by spinning back and forth. However, not all plants absorb energy via photosynthesis. Level 2: Every 5 punches, it performs an uppercut that stuns the zombie it hits. Level 4: Plant food ability stuns zombies. Level 2: Has a 15% chance to make the plant its planted on produce 250 sun. After beating all Silent Suburbs Last Stand Levels. Summons a giant strawberry that explodes, dealing heavy damage to every zombie on screen. Fires a giant laser that deals high damage to every zombie in it's lane. Fires arrows at zombies that deal heavy damage, but take a while to shoot. Level 2: Zombies stunned by it's spores are stunned longer. Level 3: Its boomerangs can now hit up to 4 zombies before returning. Creates a lightning cloud to attack zombies. Recharge: Fast. Level 2: Has a 15% chance to kill a random zombie on screen before disappearing. Level 4: With plant food, the spikes it spawns twirl around, damaging zombies in a wider range. Brings a plant back to life with half its health. During Night, sun does not fall from the sky, so mushrooms are usually used because of their low sun cost. Level 3: Explodes after being eaten, massively damaging all nearby zombies. Level 3: Has a 50% chance to stun zombies it hits. Has a lot of health, so it can stall zombies. Level 3: Fire attack pushes zombies back 3 spaces. Trips the first zombie that steps on it, damaging and stunning them. Level 2: Has a 35% chance of shooting 5 peas at once. Level 4: Plant food ability turns all zombies 3 spaces in front of it into Pumpkinheads. Level 3: Can fire the special projectiles of level 3 plants. Level 2: Has a 25% chance to immobilize a zombie that steps on it. Level 4: Plant food ability releases 8 bubbles. Level 2: Falls back down after exploding, dealing damage to the zombie it lands on. When powered by Moonflower, it can do this 3 times before disappearing. The zombies are back in Plants vs. Zombies 2! Lasts 2 seconds longer for every zombie eaten. 6 (Back Form), 15 (Middle Form), 36 (Front Form). Grows over time, producing small (15), then regular (25), then large (40) sun. 2 - The plant sprout is already planted and requires watering. Level 2: Has a 50% chance to lob spikes in 3 lanes. Level 3: Zombies shrunken have a 20% chance to become hypnotized. Level 4: With plant food, it fires a highly powerful lightning bolt that knocks machines off screen. Level 4: Plant food Ability affects a 3x5 area. Level 5: The gold tile it creates will boost the attack power of surrounding plants for 8 seconds. Level 3: Has a 30% chance to freeze zombies that walk over it. Level 4: Plant food ability deals more damage. Fires spikes that hit multiple zombies, and when zombies get near it, it hides, and damages zombies that walk over it. Rewinds time, sending zombies back to their original spots. This plant is really underrated. PvZ Battle for Neighborville (2020) Pvz Heroes Solar Plants. Fires spores at zombies from a distance, but hides when zombies get near it, bouncing the first zombie that steps on it back 3 spaces. Level 2: Has a 15% chance to fire a napalm fireball that deals twice as much damage. Jumps over all zombies in front of it, firing a barrage of kernels at them from above. Level 4: Plant food Ability produces silver coins as well as sun. Blasts frost mist in a 3x3 area in front of it that freezes zombies it hits. Level 3: Has a 25% chance to not disappear after killing a zombie. Level 2: Has a 25% chance not to lose a leaf when tossing zombies. Level 4: Plant food ability creates 3 more Escape Roots. Can be planted multiple times on the same space to multiply the amount of sun it produces. Level 3: Always heals plants in a 3x3 area around it when planted. It's much worse than other offensive plants for 175 sun or less. Shoots lasers that hit every zombie in its lane. Plant it on a Plume Raiser Zombie's fire plume, Lava Pool, or crater to remove it. Solid Flighty Pirate Seas - Day 12 Zombot Plank Walker The plant-plundering privateer of the high seas. I did most. Level 4: Plant food Ability shines in a 5x5 area. Fires 4 bananas at random spots on screen. Ignites peas that pass through it, doubling their damage. Level 4: Plant food Ability explodes in a 3x3 area on land, 3x4 water in water. Level 2: Arrows have a 50% chance to split and hit other zombies. Level 2: Charges up it's attack twice as fast. Level 4: With plant food, it uses the level 4 plant food ability of a random plant. Level 4: Plant food Ability instantly kills zombies it hits. Plants Vs Zombies Garden Warfare 2 pits, well plants vs zombies against each other to battle for Zomburbia. Level 2: Has a 15% chance to electrocute a group of zombies. Grows to full size and lobs giant spores at every zombie on screen. Level 2: Has a 15% chance to shoot 4 power peas. Makes all plants around it temporarily invulnerable. Shoots peas at zombies. Level 4: With plant food, it fires 3 barrages of projectiles. Fires a barrage of petals in front of it that spread out across the lawn. Attracts all metallic objects on screen and throws them back at the zombies in its lane, causing damage. Level 4: Plant food Ability lasts longer. First, she's invincible; zombies will pass… Level 4: Plant food Ability creates a larger tornado that lasts longer. They are the only upgrade plants from the first game to return and, along with. Plants vs Zombies: Garden Warfare 2 Trophy List • 64 Trophies • 125,483 Owners • 28.36% Average 1 Platinum • 2 Gold • 8 Silver • 53 Bronze Plants vs Zombies: Garden Warfare 2 … Level 4: Plant food ability explodes in a 3x3 area when fire ends. Level 4: With plant food, it launches flaming butter that deals more damage. Level 2: Zombies stunned by it take twice as much damage from projectiles. Level 2: Time to arm itself is slightly reduced. Level 4: Plant food Ability rains down flaming arrows. Level 4: Boosts the attacks power of plants it wakes up for 5 seconds. And zombies – lots and lots of zombies. Level 5: Has a 25% chance to deal double damage. Level 3: Has a 50% chance to emit a more powerful sonic wave to damage nearby zombies. 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